More projects will appear here in the future.
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Burak is a Designer,
 Lead Artist and Illustrator
 based in London.
Things I Do
Art Direction    |    Art Pipeline Refinement    |    Mentoring    |    UI / UX Design
 UX Research    |    Figma Design Systems    |    Figma Prototyping
 Unity Asset Implementation    |    Unity Particle VFX    |    Shadergraph
 Game Design    |    Visual Development    |    Cover Art    |    Character Design
 Prop Design    |    3D Assets    |    Basic Rigging    |    3D Texturing
 2D Animation    |    3D Animation    |    Font Creation
Tools I Use
Game Engines
 Unity
 Unreal Engine
 UI/UX
 Figma
 Illustrator
 2D Asset
 Photoshop
 Procreate
2D Animation
 Spine 2d
 Rive
 3D Asset
 Blender
 3D-Coat
 Plasticity
 Substance Painter
 Github Copilot
I am interested in lead artist / art director positions.
Prior Work Experience

 Current Role
 Associate Lead Artist
 Tripledot Studios
Promoted to
 Associate Principal Artist
 1.5 Years
 Tripledot Studios
Joined as
 Sr. UI Artist
 2 Years
 Tripledot Studios
- Art direction
 - Leading projects from first draft to launch
 - Art pipeline improvements
 - Mentoring Artists
 - Admin / Running meetings and delegating tasks
 - Design systems, animated
 prototypes in Figma
 - UX Research, UX flows
 - Asset implementations and technical solutions
 - Unity UI, Particle vfx, animations

Sr. Game Artist
 1 Year
 Halfbrick
- Complete branding for the Logo, app icon & marketing illustration of Jetpack Joyride 2- Full body Illustrations of the whole characters and several states during the interaction sequences.- Enemy, collectible, weapon, projectile & vfx designs, final assets with spine animations.- Game mode designs from sketch to in-game deliverables.- Game mode illustrations

Sr. Game Artist
 3 Years
 Casumo Games
-Several game titles from first draft to final delivery, working solo with a developer- UI / UX Design, bespoke font designs- 2d illustrations, Spine 2d animations, particle vfx, celebration sequences- 3d assets, 3d animations

Vis. Dev. Artist
 1 Year
 Lighthouse Vfx
- Visual development for animations- Art direction, mentoring- Key art, character design, prop design, storyboard, 2d & 3d assets, branding, backdrop illustrations

Game Artist
 2 Years
 Overdose Caffeine
- Worked on Colossus Command title with the funding of Square Enix- mix and match Mecha designs & in-game top down game assets- Top down game map designs & UI illustrations- Splash screen and transition screen illustrations, trailer art assets, 2d animations

Game Artist
 1 Year
 Gram Games
- Company branding- Character design, prop design, splash screen and marketing art for several projects- 2d game art, UI design, 2d animation
Education

Graphic Design
 MSGSU
-Bachelor's Degree
Wanna work with me?
Jetpack
 Joyride 2
2022
 Halfbrick
Spine 2d, Photoshop, Illustrator, Internal Game Engine & VFX Generator
JJ2 is the second instalment of Jetpack Joyride, an endless side-scroller mobile game, released on Apple Arcade. I was responsible for following elements: game logo, game icon, splash screen artwork, character dialogue illustrations, several arcade game mode elements some enemy, weapon, collectable types and their spine animations.






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Match'em!
2023
 Cheeky Mustard
Spine 2d, Photoshop, Figma
Match'em! is a mobile match-3 game with a pinch of Tamagotchi twist. The meta-game of this game concept is building companionship with the Match3 bot, Chatty. The top section has multiple purposes. Depending on the flow, it serves as a celebration or a mini-game area.

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Grand Brawl
2020
 Cheeky Mustard
Spine 2d, Photoshop,
 Illustrator




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Deluxe Riches
2019
 Casumo
Spine 2d, Photoshop,
 Illustrator

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Heist
2019
 Casumo
Spine 2d, Photoshop,
 Illustrator


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Calavera's Gold
2019
 Casumo
Spine 2d, Photoshop,
 Illustrator
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