Hey there!
Burak is a designer, illustrator &
lead game artist based in London.

Things I Do

Art Direction   |   Art Pipeline Refinement   |   Mentoring   |   UI / UX Design
UX Research   |   Figma Design Systems   |   Figma Prototyping
Unity Asset Implementation   |   Unity Particle VFX   |   Shadergraph
Game Design   |   Visual Development   |   Cover Art   |   Character Design
Prop Design   |   3D Assets   |   Basic Rigging   |   3D Texturing
2D Animation   |   3D Animation   |   Font Creation

Tools I Use

Game Engines
Unity
Unreal Engine
UI/UX
Figma
Illustrator
2D Asset
Photoshop
Procreate

2D Animation
Spine 2d
Rive
3D Asset
Blender
3D-Coat
Plasticity
Substance Painter
Automation tools

I am available for lead artist / art director positions.

Prior Work Experience

 Current Role
Associate Lead Artist
Tripledot Studios


Promoted to
Associate Principal Artist
1.5 Years
Tripledot Studios


Joined as
Sr. UI Artist
2 Years
Tripledot Studios

- Art direction
- Leading projects from first draft to launch
- Art pipeline improvements
- Mentoring Artists
- Admin / Running meetings and delegating tasks
- Design systems, animated
prototypes in Figma
- UX Research, UX flows
- Asset implementations and technical solutions
- Unity UI, Particle vfx, animations

Sr. Game Artist
1 Year
Halfbrick

- Complete branding for the Logo, app icon & marketing illustration of Jetpack Joyride 2- Full body Illustrations of the whole characters and several states during the interaction sequences.- Enemy, collectible, weapon, projectile & vfx designs, final assets with spine animations.- Game mode designs from sketch to in-game deliverables.- Game mode illustrations

Sr. Game Artist
3 Years
Casumo Games

-Several game titles from first draft to final delivery, working solo with a developer- UI / UX Design, bespoke font designs- 2d illustrations, Spine 2d animations, particle vfx, celebration sequences- 3d assets, 3d animations

Vis. Dev. Artist
1 Year
Lighthouse Vfx

- Visual development for animations- Art direction, mentoring- Key art, character design, prop design, storyboard, 2d & 3d assets, branding, backdrop illustrations

Game Artist
2 Years
Overdose Caffeine

- Worked on Colossus Command title with the funding of Square Enix- mix and match Mecha designs & in-game top down game assets- Top down game map designs & UI illustrations- Splash screen and transition screen illustrations, trailer art assets, 2d animations

Game Artist
1 Year
Gram Games

- Company branding- Character design, prop design, splash screen and marketing art for several projects- 2d game art, UI design, 2d animation

Education

Graphic Design
MSGSU

-Bachelor's Degree

Wanna work with me?