Hello, world.

I am Burak Cinar, a 2D Game Artist & Illustrator based in Leamington Spa, United Kingdom with my lovely wife Lorin.

My experience is mainly on Games, but from time to time, I am working for Animation Industry & Magazines too. I've studied Graphic Design, and because of that, I have a never-ending taste for simple iconic shapes.

I see all design briefs as puzzles, that waiting to be solved. Often, it requires different art styles and different toolsets. Because of that, I am invested in changing the way I work, and the tools that I have, on daily basis.

You can reach me out for full-time positions & freelance work.
Feel free, just send me an e-mail to  burakcinarart@gmail.com 

  • Sr. Game Artist for a Mobile Game Studio
    December 2020- Ongoing
    -Creating 2d game assets, splash screen Illustrations, UI illustrations, Pitching Ideas, Creating new concepts, giving critiques.

  • Sr. Game Artist at Mighty Finger (Casumo) Games
    Barcelona, Spain
    February 2019- November 2020

    - I worked on Heist, Call of Kora,  Deluxe Riches, Copacabana Riches, and various unannounced titles for digital casino games.
    I was responsible for making logos, buttons, spine animations, splash screens, symbols, marketing assets, and concepts.

  • Sr. Game Artist at Casumo Games
    Swieqi, Malta
    January 2018 -February 2019

    - I was responsible for making logos, buttons, spine animations, splash screens, symbols, marketing assets, and concepts.

  • Concept Artist / Art Director at Lighthouse Animation Studio

    Istanbul, Turkey

    June 2016 - December 2017

    - I worked on several brands, and I was responsible for storyboarding, style framing, art direction, and character designing for different animation projects.

  • Concept Artist / Sr. Game Artist at Overdose Caffeine

    Istanbul, Turkey

    January 2014 - December 2015

    - I worked on Colossus Command, with the funding of Square Enix. I made topdown game maps, mecha designs, character portraits, marketing arts, concept designs, UI illustrations, cutscene video assets, and game icons.

  • Freelance Editorial Illustrator at Conté Nast

    Istanbul, Turkey

    January 2015 - February 2016

  • Freelance Editorial Illustrator at GQ

    Istanbul, Turkey

    May 2014 - January 2016

  • Concept Artist / Game Artist at Gram Games

    Istanbul, Turkey

    February 2013 - January 2014

    - I worked on Robi and Railroad Gangs. I made isometric building concepts, character designs, UI elements, marketing arts, and Gram Games' Logo Design.


  • Jr. Art Director at Grey

    Istanbul, Turkey

    June 2012 - January 2013


    - I worked on several brands. Such as Amnesty International, Quiksilver, HSBC, Petrol Ofisi, Ülker, Sütas.


  • Mimar Sinan Fine Arts University,
    Graphic Design - Bachelors Degree


  • Photoshop / 10 years

  • Illustrator / 10 years

  • Spine / 3 years 

  • 3D-Coat / 3 years

  • Blender / 1 year

  • Keyshot / 3 years

  • Procreate / 3 years