Hello, world.

I am Burak Cinar, an Illustrator & Sr. 2D Game Artist based in London,

United Kingdom. ​


I've worked mainly in the Games Industry in my career, but I also have a background in animation and editorial stuff.

I have Bachelor's Degree in Graphic Design, and my education shaped my art significantly.


My Portfolio contains lots of art styles and aesthetic diversity.

Being a "Jack of All Trades" type of artist is essential for me.

I hope you enjoy what you experienced in my portfolio.

You can reach me out for full-time positions & freelance work. Feel free to send me an e-mail at    burakcinarart@gmail.com  


  • Sr. UI Artist for Tripledot Studios
    December 2021- Ongoing


  • Sr. Game Artist for Halfbrick
    December 2020- November 2021
    -Logo, app icon, splash screen, game assets, animations, UI illustrations, pitching ideas, creating new concepts for Jetpack Joyride 2, and other games.

  • Sr. Game Artist at Mighty Finger (Casumo) Games
    Barcelona, Spain
    February 2019- November 2020

    - I worked on Heist, Call of Kora,  Deluxe Riches, Copacabana Riches, and various unannounced titles for digital casino games.
    I was responsible for making logos, buttons, spine animations, splash screens, symbols, marketing assets, and concepts.

  • Sr. Game Artist at Casumo Games
    Swieqi, Malta
    January 2018 -February 2019

    - I was responsible for making logos, buttons, spine animations, splash screens, symbols, marketing assets, and concepts.

  • Concept Artist / Art Director at Lighthouse Animation Studio

    Istanbul, Turkey

    June 2016 - December 2017

    - I worked on several brands, and I was responsible for storyboarding, style framing, art direction, and character designing for different animation projects.

  • Concept Artist / Sr. Game Artist at Overdose Caffeine

    Istanbul, Turkey

    January 2014 - December 2015

    - I worked on Colossus Command, with the funding of Square Enix. I made topdown game maps, mecha designs, character portraits, marketing arts, concept designs, UI illustrations, cutscene video assets, and game icons.

  • Freelance Editorial Illustrator at Conté Nast

    Istanbul, Turkey

    January 2015 - February 2016

  • Freelance Editorial Illustrator at GQ

    Istanbul, Turkey

    May 2014 - January 2016

  • Concept Artist / Game Artist at Gram Games

    Istanbul, Turkey

    February 2013 - January 2014

    - I worked on Robi and Railroad Gangs. I made isometric building concepts, character designs, UI elements, marketing arts, and Gram Games' Logo Design.


  • Jr. Art Director at Grey

    Istanbul, Turkey

    June 2012 - January 2013


    - I worked on several brands. Such as Amnesty International, Quiksilver, HSBC, Petrol Ofisi, Ülker, Sütas.


  • Mimar Sinan Fine Arts University,
    Graphic Design - Bachelors Degree



  • Photoshop

  • Illustrator

  • Spine

  • 3D-Coat

  • Blender

  • Keyshot

  • Procreate

  • Unity