
Hello, you.
I am Burak Cinar, a Turkish Illustrator & Sr. Game Artist based in London, United Kingdom.
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I studied and got a Bachelor's Degree in Graphic Design at Mimar Sinan Fine Arts University. I worked in games, animations, ads, and magazines; applied my visual problem-solving skills to their needs and pipeline with several art styles. I deliberately don't limit myself to one design language; I often practice different mediums and techniques to build my visual taste.
Currently, I am working at Tripledot Studios as a Sr. UI Artist.
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Feel free to reach me via e-mail at burakcinarart@gmail.com
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See you around!
Proficiencies
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Photoshop
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Spine
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Keyshot
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Unity
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Figma
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Substance Painter
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Illustrator
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3d Coat
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Blender
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Procreate
Work Experience
Sr. UI Artist
Tripledot Studios (London)
December 2021 -Ongoing
-UI & UX design, game element illustrations, spine animations, pitching ideas, and concepts, giving critiques for the Merge Party project.
Sr. Game Artist
Halfbrick (Remote)
December 2020- November 2021
-Logo, app icon, splash screen, game assets, animations, UI illustrations, pitching ideas, creating new concepts for Jetpack Joyride 2, and other projects.
Sr. Game Artist
Casumo (Barcelona)
February 2019- November 2020
-Logos, buttons, spine animations, splash screens, symbols, marketing assets, and concepts for Heist, Call of Kora, Deluxe Riches, Copacabana Riches, and various titles.
Sr. Game Artist
Casumo (Malta)
January 2018 -February 2019
-Logos, buttons, spine animations, splash screens, symbols, marketing assets, and concepts for several projects.
Vis Dev Artist
Lighthouse VFX (Istanbul)
June 2016 - December 2017
-Visual developments for animated ads. Character designs, still frames, pitching ideas, storyboarding, animations, package designs, logos.
Game Artist
Overdose Caffeine (Istanbul)
January 2014 - December 2015
- Game assets, concept art, animations, maps, marketing illustrations, and intro animatic assets for Colossus Command Project, with the funding of Square Enix.
Game Artist
Gram Games (Istanbul)
February 2013 - January 2014
-Isometric building concepts, character designs, UI elements, marketing arts for several projects, and Gram Games' Logo Design.
Jr. Art Director
Grey (Istanbul)
June 2012-2013
-Storyboarding, pitching ideas for various campaigns, character designs, logos, and marketing materials.
Freelance Illustrator
Conté Nast & GQ (Istanbul)
May 2014- February 2016
-Illustration for Lifestyle Magazines.